With making "Unfinished" I was inspired by deconstructing a children's game into a process that you could practically never call finished. By taking apart the etch-a-sketch I found that I got infatuated by the fact I could draw and erase my movements at the same time, by using 2 magnets. I was so hooked to this action that I wanted to realize it into a working game. 

“Unfinished” is an ongoing sketching process which can
create a calming effect on the mind. It's a metaphor to the always ongoing design process. Which can feel like an infinite burst of creativity.